GhostWire: Tokyo recently landed on Xbox consoles after a year of PlayStation 5 exclusivity, but a technical breakdown shows that many of the game's performance issues are still present a year later. Even worse, the title seems to generally perform worse on Xbox Series X.
A new analysis by Digital Foundry shows that many of the same issues that plagued the PS5 version have carried over to Xbox. Those issues include a dizzying array of graphical options (most of which Digital Foundry does not recommend due to their effect on performance) rather than the choice between optimized performance or quality modes, as well as noticeable input lag and regular framer ate dips, even when playing on performance modes.
All of those issues were present in the PS5 version of GhostWire: Tokyo, but more disappointing is that the game simply performs worse on Xbox Series X. Digital Foundry notes that frame rates tend to be substantially lower on Xbox Series X regardless of the mode, and ray-tracing quality modes appear worse and suffer from visual glitches.
Continue Reading at GameSpotfrom GameSpot - All Content https://ift.tt/QnVoNd8
via IFTTT
0 Comments:
Post a Comment