PlayStation Studios boss Hermen Hulst has commented on the company's ambitious plans to create more live-service games in the future. Speaking to GI.biz, Hulst said the company's ambition is to "deliver the highest quality games," and he doesn't believe there is any one way to define what "live service" means.
"We understand the competitive environment that is out there, and the time investment from players that live services offer," Hulst said. "There is a risk that we talk about 'live service' in generic terms--as if it is a single genre, or even a single business model."
Hulst went on to say that PlayStation's live-service games won't fit one mold; they will target different genres, release schedules, and "scales," Hulst said.
Continue Reading at GameSpotfrom GameSpot - All Content https://ift.tt/Jcy2Aj0
via IFTTT
0 Comments:
Post a Comment