EA Sports UFC 5 is set to release on October 27. It will be the first game in the franchise to use the Frostbite engine and will feature an all-new Real Impact system.
The Real Impact system attempts to simulate the effects of taking blows over the course of a match. Your fighter's attributes will degrade as you take and deal hits. However, the system also includes visual upgrades. The game has a new particle system, rendering blood and sweat in reportedly hyper-realistic ways. Facial damage can be rendered in over 64,000 different combinations. With the aforementioned features, as well as strand-based hair, body sculpting and a new facial animation tool, EA promises the most realistic-looking UFC game yet.
Outside of the realms of grotesque splendor, several elements of the fighter have also been reworked. For example, suffering a notable injury will pause the fight and have a ringside doctor check up on your fighter. If you cannot prevent the injury from getting further damage, the doctor may stop the game. There are now a wider variety of strikes and hit reaction animations. Grappling has been reworked yet again, so there are no minigames and the animations that transistion into a grapple are faster.
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