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Forza Horizon 5 Was Developed In Three Years Instead Of Two, And It Shows

Since its debut in 2012, the Forza Horizon racing series has seen new releases come at a pace of once every two years, releasing on even-numbered years with Forza Motorsport taking the odd years. Microsoft is breaking that tradition with Forza Horizon 5, which comes three years after Forza Horizon 4. The extra year of development gave developer Playground Games more time to focus and refine the already-solid and much-loved formula, and to take things to new heights in a new setting, Mexico, the studio tells GameSpot.

And after spending a few hours completing the game's first story missions and taking more time with its sprawling open world, Forza Horizon 5 seems to be on track to deliver another solid entry in the popular series.

The Open Road

GameSpot recently took part in a hands-on preview event for Forza Horizon 5 where I got to play the racing game's opening prologue and sample a few story missions before being set free to roam the open world of Mexico. The story missions were fun and varied, taking me on journeys to help find and retrieve an old Volkswagen, for example, or help a friend ride into a sandstorm to snap a photo of an artifact. The demo also let me try a series of races involving different types of cars in a variety of settings. All of these were impressive with their attention to detail and core driving mechanics, but my favorite part of my limited time with Forza Horizon 5 was exploring the open road and experiencing the world at my own pace.

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